![]() Most of our work was either of peripheral nature or focused on the backend or code maintenance. We didn’t produce a huge load of user visible improvements in 2011. We had a lot of problems: forced website migration, partial loss of the old wiki, some important developers gone inactive, people involved in the release process quitting at the most inappropriate time and the mwrender refactoring task which went through the hands of three developers and which will still have an aftermath in form of an to be investigated slowdown and a potential regression. We had three releases which isn’t so bad, although slightly less than I had hoped for. Now there is no doubt anymore that OpenMW 1.0 will see the light of day. Last year around this time OpenMW still looked dead. The first year of OpenMW development under new management is over and for the most part we have done good.
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